List of Popular Ancient Chinese TV Series - - DramaPanda
Conway (), with two main levels – one level is the Conceptual self which . future (Hamman, Wang, & Burley, ), and online dating website behaviour players as an audience, as someone / something to watch, or as an easily paladin, for he does not dissociate himself from the rogue class due to game play. Watch full episodes free online of the tv series Chinese Paladin - 仙剑奇侠传 with “Chinese Paladin” is a Chinese drama series directed by Wu Jin Yuan. Nirvana in Fire / 琅琊榜 online game () as Lin Shu / Mei . I just watched a interview with Hu Ge and Liu Tao (Nirvana of Fire . Chinese Paladin Ost - Hu Ge - June Showers 六月的雨 ( SMG NY's . () while waiting for the release date of Hunting Ground (猎场). Started October 5,
However, we had to bond as teammates before we could begin to do any real work. We went out to eat at a local place and just talked about life, classes and such. We quickly became friends and eventually were ready to do work. We had about 2 weeks to decide what decks to bring. One teammate was an adamant aggro player, while another was primarily midrange, leaving myself to fill the control portion of our 3 man hivemind.
We knew that Odd Paladin had been destroying ladder and previous HCT Tour stops, so that was the first deck we agreed on.
With this, we had two options.
I insisted we include Deathrattle Hunter, the most used deck at previous tournaments, solidifying our split lineup idea. Now the question was, what else? Shudderwock Shaman seemed strong, but not one of us could think of a way to fit it in our current lineup without decent tech choices and counter ability. Instead, we opted to include Evenlock with heavy anti aggrotech, such as double Doomsayers and double Sunfury Protectors.
Lastly, we included a Myra'-less Odd Rogue, opting instead to include a Scalebane for extra midrange pressure. With decks ready and tech decided on, we were ready to begin our competitive win streak. Arizona State University This was an epic of a start to a season as ever. ASU has repeatedly disrespected our university and a rivalry with little grace formed between us. Few words were exchanged when we went into the queue for our games. We queued our mage into the first two matchups and got smacked by their aggro.
We queued our warlock and all he had to win with was his Malygos Druid. We have to win with this mage at some point. Instead of waiting, we queued it immediately. It was a roll, thanks to a clutch mana wyrm secret keeper start, and ending in a double fireball lethal.
The final game to decide which Arizona team was best. We were victorious in a reverse sweep to open our season. Our knowledge of the meta was fine, we knew the exact stats on matchups, but we ran into a problem that all card game players can relate to: None of our collections were entirely complete and unfortunately overlapped quite a bit.
Because of our status as college students, none of us had the ability to drop a massive amount of money on packs, and thus we were scouted and destroyed by these high tier teams. Claremont went on to be the only undefeated team in the Western region in regular play and Irvine went on to a record, losing only to Claremont. One more loss and we were out of regular season play.
University of Alberta Alberta has always been a powerhouse for Hearthstone. Their consistently high finish had us incredibly worried because of how close our previous games had been, and this seems like it would be no different, Our Druid mirror match was a quick win, which was followed up with a decisive Evenlock victory over their Odd Rogue.
However, this is where our cracks began to form. Our Evenlock choice had been a debate up until now, and it was proving vulnerable. We lost a control matchup against their Odd Warrior and quickly began to bicker. Their druid had mistakenly been teched for Aggro matchups, and we took full advantage of that weakness. We prevented the reverse sweep. Clovis Community College This was an odd one. No one knew who these guys were, and somehow they got this far in the tournament with a scoreline.
Once we had added each other, the bright orange numbers told us exactly how. They had done it by pure skill alone, indicated by the high legend players they had. With an early loss by our Odd Paladin against his Token Druid, we were worried. However, the insisted on queueing their Evenlock, enabling us to sweep them with knowledge of the tech and teamwork we used to keep track of their cards.
They removed us from their friend list as soon as we won, signaling they were extremely upset. We literally used the power of friendship to dominate the opponent.
This team was anywhere from rank 20 to rank It was a pretty easy sweep, with one loss being Odd Rogue versus an Odd warrior. Even that was relatively close.
Not only did they not play along to the armor game plan that destroys rogue. Instead, they played Dr. However, once that unfavorable was out of the way, it was a pretty easy clean up from there. University of California - Berkeley This was it. We were both One of us was going to the playoffs, one of us was going home. We had made a change to our lineup, that being we brought Murloc Mage instead of another deck we usually bring, Evenlock.
This was done to throw off our opponents, and my teammates insisted it was a great deck; Because of this, we queued it up first against their Evenlock. We knew we were favored in this matchup, but a hellfire and double defile by turn 5 crushed our dreams of taking an easy first win.
We lost our only guaranteed win in the entire match. A turn 5 Level Up! Took us to game 3 with a game line, which was our own DR Hunter vs.
Now, the hard part. Winning with Murloc mage. The first opportunity was against the Taunt druid. However, everytime a board was established, we were smacked down with a large taunt or a swipe. Oakheart confirmed we had lost. Now, we were in familiar territory. By turn 4 we had a Murloc Warleader and lots of board, and there was nothing they could do. GG was called and we had done it. We qualified for playoffs. Playoffs Unfortunately, playoffs were relatively disappointing. Aside from toppling the number 2 seed, University of Utah, we were simply unable to play due to the fact that the two-day event was scheduled for the same weekend thanksgiving break was to start for all universities.
Many had to drop from the tournament, while we had to make do with mobile and having members missing with those playing with bad connections. In the end, we placed extremely high for a rookie season of three legend players who had never played together before.
I look forward to not only competing again but seeing just how far we can go. Where I grew up? I was born and raised in New York in one of the five boroughs. Gunshots regularly littered the streets, stabbings, homicides, generally not a good place, however, over time the area has become a bit more gentrified. This whole "Thuggish" kind of area really taught me to adapt to my surroundings, as you must fit into your surroundings and adapt to what is around you.
What first got you into gaming? My parents citing several photos of me having fun on a Gameboy before I could even write my name. However, most of the childhood gaming came from the elusive Nintendo Gamecube, a console only remembered by its amazing library of games. With classics ranging from The Legend of Zelda: Both of these games provided endless hours of fun as a child, as exploring the large open seas of Hyrule, to bashing in the faces of my friends in SSBM.
This, however, segwayed into a larger interest in the genre, eventually leading to the installation of Counter-Strike on my family computer. This game really got me interested in the esports side of gaming. I did also have a heavy interest in Starcraft 2: Wings of Liberty, as I had the disc I borrowed from a friend, that I unfortunately never returned.
This eventually leads to my interest in Counter-Strike: Global Offensive, a game that got me into the meat of the competitive side. While I was relatively unsuccessful in CS: GO, other games such as Team Fortress 2 and currently Hearthstone, really allowed me to elevate and succeed in various tournaments. How did you first find Kyoto Esports? Kyoto Esports was hard to miss, as they were one of the few organizers who constantly put out nightly tournaments that would also double as qualifiers for the Challenger Finals.
The challenger finals were a qualifier tournament for the HCT system, and a way to eventually get to the World Championships. The reason I had joined however came when they put out an advertisement in their discord, with the need for new writers for their article collum on the website.
This piqued my interest while I had a love for Hearthstone, I had been enjoying playing the ladder less and less. I of course, then had started to pick up and interest in writing and the two eventually met. I was promoted the head of the department, when the original head of Journalism Zupple, had stepped down due to personal reasons. I was selected due to my excellence in providing consistent content. He had said he saw me as the best candidate and offered me the spot.
What is your favorite part of working with Kyoto? However, the whole staff team is a fun little bunch that is always great to work with. You mentioned you have some experience in Hearthstone, what is your favorite Hearthstone deck? This is a no hesitation answer for me, Control Paladin.
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- List of Popular Ancient Chinese TV Series 1993 - 2013
It' a deck that promotes extensive knowledge of the game and is a great challenge of balancing your resources until your opponent concedes. The other deck would probably Control Warrior. It had the same challenges of the Paladin, however, it would often go for longer amounts of time, requiring a much greater trial of skill. A brief look into the current Hearthstone Meta 3 months ago By: My name is Cole, and I am a Varsity Collegiate Hearthstone player and enthusiast, here to present to you the state of Hearthstone' tasty meta game.
Chinese Paladin 3
First off, a black horse that came into near dominance is Hunter. Not only does Hunter have two viable decks in the top tier of ladder, they have completely different play styles as well.
The first deck is Deathrattle Hunter. The second deck is, as most have guessed, Secret Hunter. With the introduction of Subject 9, the idea of Secret Hunter reentered some high players mindsets. Even though not all decks contain Subject 9, the surprising success of the deck has led many players to include it in tournament lineups, especially in the collegiate scene.
The only other inarguable top tier deck o the ladder is Even Shaman. This deck is lucky, even by Hearthstone RNG standards. Not only are all of Shaman' cards valuable in the current meta, all of the cards that they would want to include are even numbered mana cost, apart from a few cards such as Lightning Storm or Volcano.
To make up for the lack of the ability to clear the board with spells, Even Shaman takes the board by force and uses it to develop value minions such as Kalimos, Primal Lord and The Lich King. Even with a clear power spike, the play of Even Shaman is nearly unseen apart from high legend. This is a good sign for the health and design space for the game, and hopefully there are more decks discovered like this.
Token Druid was considered a power deck until Hunter came along, but it still holds its own against other aggro and even most control decks. It' still extremely powerful in organized play, but its ladder presence has fallen off. Lastly, Heal Zoo is simply not winning a majority of its games. The games that Heal Zoo wins are extremely snow bally most of the time, but so are the games that it loses.
Unfortunately, it has become mostly the latter, hence the lack of play. This was only just a glimpse into the ever expanding and developing meta game that defines Hearthstone as a game. Boot up the game, listen to that oh so familiar guitar intro, and settle in for a few games. After the recent balance changes regarding Call To Arms, Possesed Lackey, Dark Pact, and Spiteful Summoner, the meta was shaken up to the point where it had the effect of essentially a standard rotation.
It forced the main decks of Even Paladin, Cube Warlock, and Spiteful decks, in general, to be taken a peg down and allow for other decks to rise up in their place.
The main reason the other decks were so oppressive was that of how early they were able to take and maintain the board. It forced deckbuilding to devolve into "How do I deal with a turn five voidlord? This meant that it would be great in Odd Paladin right? This, however, is fine, as spending five mana to recruit three one drops from your deck is much more balanced, rather than the previous spending four mana to pull three two drops from your deck, which was much better.
On the topic of Cube Warlock, it is still able to exist as a solid high tier two deckwhile still maintaining a high win rate across the board. While the overall power level of the deck is hurt, the core of the deck is still able to function fairly well.
Now, what' happened to the other classes? However, the new patch brings a new problem, the current aggro decks are not able to compete with control decks. For example, Druid is able to run basically any win condition they want, as the power of their Anti - Aggro, Ramp ability, and Armour gain abilities are so powerful. Rather than being meme material, the meta has slowed down to a point where this is a viable deck.
However, what about Even Shaman or Odd Paladin you may ask? A problem arises with these decks, as in the case of Even Shaman, it often plays a more controlling role due to Hagatha, and the aggressive role is often not used unless an early Murkaspark Eel, CorpseTaker, or Flametongue Totem comes into play.
The more aggressive lists that run 2x Knife Juggler and 2x Dire Wolf Alpha, often are not seen outside of ladder, which often leans toward more aggressive lists in general. What about Odd Paladin? The Odd Paladin is often shut down early due to its predictability. Its board flood power is just weak in comparison to the anti-aggro tools available to control decks.
Odd Rogue is probably the last possible deck to be considered aggro, however, while it is a great ladder deck, it' tournament play is limited. What does this mean for the future? Well, unless the next expansion introduces some more powerful aggro tools, we could be in store for another meta of very long games. We are excited to finally announce that the professional Fortnite Team, Wakanda, has now signed with Kyoto.
TChalla is eager to be part of Kyoto Esports and break into the competitive Fortnite scene. Being primarily a squads player, TChalla has hit rank 3 for squads on the Fortnite ladder, even while carrying his no-skin friends to numerous victory royales. In real life, he frequently competed in local kickboxing tournaments, where his opponents found him to be just as untouchable as he is in Fortnite. Im going to dance on the worlds best players and eat the most beef jerky!
Before Fortnite, Milly played on a competitive amateur Overwatch team. Milly is the In-Game-Leader of Kyoto and has a lot of experience in strategies and shot calling from the other games he played, while also having a ton of experience from battle royales by playing H1Z1 and PUBG.
I played competitive games like Halo and such since I was a kid and I knew this is what I wanted to do. I believe we are and can be one of the best teams in the game.
With the help of Kyoto Esports, the future is bright and Im excited for the opportunity to play for a great organization. Fortnite has taken over my bank account so Im hoping to win some LANs to recover from buying so many skins.
He has been top 20 in score, kills, and wins and has over wins. Kyeul originally made a name for himself by playing in and winning the first ever "Custom" Squad Games hosted by EPIC with both pro players and big name streamers. Kyeul' unique role is being the Long-Range Specialist which displays his sniping prowess.
I am confident in my playstyle and our team' synergy. We are developing more and more every single day. I look forward to winning multiple LANs and being even more known and feared in the Fortnite community. A vision without action is merely a dream. It' time for action. We are incredibly excited to have the talented roster we do and look forward to participating in Fortnite' first official league and tournaments.
In short, I went through every single players lineup and marked down what their general plan was with their lineup. These are decks that I dont expect to make it too far, as there are certain lineups I believe, specifically with Quest Rogue, are better.
A "Hyper Control" Lineup is a lineup that involves three or more of control decks, with the fourth occasionally being a Quest Rogue, or a toss up, such as Fr0zens, or Fibonacci' Spell Hunter. A "Hyper Aggro" Lineup is something with three or more aggro decks, and in a few cases four aggro decks.
These lineups usually involve three, with the addition of Cubelock. Now, from the looks of this, the amount of deck diversity is very low, as most lineups will follow the simple formula of, "getting the best four decks", then playing out. However, a few people had decided to attempt to innovate, and brought some exceptionally odd lineups. The specific builds for these decks are much more anti-aggro oriented, with the Warrior lists running 2x Warpaths, 2x Iron Hide, and 1x Reckless Flurry, which can largely shut down the likes of Even Paladin.
The Blood Razors and double Brawl also help greatly with the matchup, nearly guaranteeing the big legendaries to be slammed down and get the value in. The glaring problem with this deck, is one with so few threats, while it holds some chance against aggro decks, with the secret package being able to contest aggro.
Lnguagehackr' Heavy Control Lineup With this lineup, we see some of the few instances of Control Mage, along with another rare Odd Control Warrior, both aiming to outvalue and outlast the competition. The Mage opts to include Dragoncaller Alanna, an extremely late game tool that, when drawn early, is dead for most of the game. However, the inclusion of 2x Witchwood Pipers allow for the Artificers to come early, and gain large value off of the board clears.
I predict not much. While it does have massive staying power due to many big drops,it may damage the early game, as the totems may not be able to secure the early game against the likes of Even Paladin, or have its late game stand up to the CubeLocks. It should have a good record overall.
List of Popular Ancient Chinese TV Series - - DramaPanda
We at Kyoto wish them the best of luck, and hope to see them compete at their best. You know most of the members in the community. You even manage to place top 8 in some tournaments. You have a good idea who you can beat, and who can beat you in this community. One tournament though, things are different. You assume that they are some out of towner, or someone who used to live in your town, moved out and then decided to move back.
Then, something happens that shatters your view of the world. This random person goes on to beat multiple pr players, and even take the tournament!
A top player from another country perhaps, or maybe someone who just missed out on top in Miom? Nope, this person is, in fact, a hidden boss. In this article, I will be showcasing the hidden bosses from different regions, and then composing them into different tiers of bosses. First, the criteria to be considered as a hidden boss. You cannot be currently ranked on your State' PR.
Being on your towns pr is fine, same as if you are in a school pr. Cognitive Therapy and Research, 20, — A dose-response relationship to the incidence of eating disorders? Soap Opera and the Melodramatic Imagination. Developmental Psychology, 25, 70— About Men by Men. Exhibition catalogue, Underwood Gallery, London, September, pp.
University of Chicago Press. European Eating Disorders Review, 8 3— Journal of Personality and Social Psychology, 33, — Wulf edstranslated by D. Looking Back on the End of the World. Semiotext e Foreign Agent Series: Journal of Personality and Social Psychology, 34, — Body focus in the evaluation of self and others. International Journal of Eating Disorders, 20, — Research in Marketing, 9, 59— Journal of Consulting and Clinical Psychology, 45, — Behaviour Modification, 11, — Woollacott edsCulture, Society and the Media.
Journal of Advertising, 11 315— Journal of Psychosomatic Research, 23, — Psychology Today, 7, — International Journal of Eating Disorders, 6 3— In Pursuit of the Crown. Psychopathology as the crystalization of culture. Feminism, Western Culture, and the Body.