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The Sims 3 is the third major title in the life simulation video game developed by The Sims Challenges occur randomly based on aspects of each Sim's lifestyle, such as relationships, skills and job. . All expansion packs to date (except Generations and Seasons) have included a world, and additional worlds can be . The Sims 3 EP World Adventures Expansion Release Date: November 17, The Sims 3 SP High End Loft Stuff Pack Release Date. There are 5 released Sims 3 expansion packs so far: and this expansion pack also gives different types of seeds. . Kids get dress-up and make-believe, teens can go to prom or play pranks, Sims can now go on dates and.
Social interactions[ edit ] There are several new social interactions introduced in The Sims 2. These new social interactions can create memories and can be related to certain age groups. Social interactions can come up in the Wants and Fears panel and can be dependent on the Sim's personality and aspiration. Sims with certain personalities may not want to complete certain social interactions.
Influencing  Influencing social interactions are introduced in the University expansion pack. A Sim is able to influence another Sim to complete a social interaction or a chore. Sims gain influence points by completing Wants and can lose influence points by completing Fears. The size of the influence bar depends on the number of friends the Sim has. It also can grow in size with business perks from the Open for Business expansion pack.
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Influence was also in the Nightlife expansion but added nothing. Teenagers and older are able to choose their turn-ons and turn-offs. These determine the chemistry that one Sim has with another in the form of lightning bolts. Sims can have up to 3 lightning bolts with another Sim. The higher the chemistry is that a Sim has with another Sim, the greater the chance for social interactions to be accepted. New turn-ons and turn-offs are introduced with the Bon Voyage expansion pack.
Fury  Fury is introduced in the Nightlife expansion pack and occurs when one Sim gets angry at another. During this time relationships with the Sim who is furious are harder to build.
Also, the Sim who is furious may pick a fight or vandalize the home lot of the Sim they are furious with. Fury can be caused by another Sim burgling the Sim's house, getting fined after calling emergency services when there was no emergency, fighting, cheating on the cheater or the Sim that was cheated with, often bothand more.
Reputation  Reputation, which is found in the previous Sims game The Urbz: Sims in the City is reintroduced in the Apartment Life expansion pack. A Sim gains reputation by interacting with other Sims on community lots. Sims with higher reputations are more likely to gain perks such as free objects and job promotions. Careers[ edit ] There are careers that come with the game that require skills and a certain number of friends in order for promotion.
Sims also receive chance cards. Correct answers to these chance cards creates rewards for Sims while incorrect answers could cause a Sim to lose its job. Nightlife and Apartment Life allow Sims to gain promotions through social interactions with other Sims. This is a change from earlier Sim games, such as SimCitywhich used dimetric projection and fixed resolutions, as the camera was in The Sims.
In The Sims, Sims are 3D meshes, but The Sims 2 introduces far more detail in mesh quality, texture quality, and animation capability. A Sim's facial features are customizable and unique, and Sims can smile, frown, and blink. The player can adjust a Sim's features in the in-game Create-a-Sim tool; for example, noses can be made to be very large or very small. The game play is open-ended and does not have a defined goal.
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Challenges occur randomly based on aspects of each Sim's lifestyle, such as relationships, skills and job. Career opportunities such as working overtime or completing special tasks can yield a pay raise, cash bonus, or relationship boost. Skill opportunities are requests by neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards.
If the opportunity is connected to a Sim's school, the reward may be increased school performance. Fulfilling a Sim's wish contributes to the Sim's Lifetime Happiness score, allowing players to purchase lifetime rewards for the cost of those Lifetime Happiness points. The game includes an optional feature called "Story Progression" which allows all Sims in the neighborhood to autonomously continue free will without the player ever controlling those Sims. Sims live for a set duration of time that is adjustable by the player and advance through several life stages baby, toddler, child, teen, young adult, adult, and elder.
Sims can die of old age or they can die prematurely from causes such as fire, starvation, drowning, electrocution. Further causes of death were added in the game's expansion packs. Create a Sim[ edit ] The Sims 3 introduces many more character customization options than its predecessor The Sims 2. The player has a larger selection of body types for Sims as muscle and body weight sliders have been introduced. However, toddlers do not have the option to have their weight customized. Additional options were added over time in free updates, for example sliders for breast size and muscle definition to coincide with the release of the Late Night expansion pack.
The Sims 3 offers a wider range of skin tones than its predecessors, ranging from realistic Caucasian and black skins to fantasy green and purple colors, each skin tone can be further customized with a light to dark slider. The player is able to pick their Sim's shoes, a feature previously limited to console versions of The Sims and The Sims 2.
The base game includes 22 female hairstyles and 17 male hairstyles although many more were made available in later expansion packs, stuff packs and content packs from The Sims 3 Store. Hats and accessories may be applied and may also have their colors and textures altered. Each Sim's hair color can be chosen from one of eight basic colors, or the hair color can be customized using a color wheel to choose the base hair color, roots, highlights or tips.
The Sims 3 offers many more character customization options than its predecessors. With the addition of "Advanced Mode", players can focus on single features on a characters body to modify, allowing for detailed customization. Players also have the option of giving freckles, beauty marks, and tattoos to their Sims. With the addition of third party mods it is possible to add many more hairstyles and clothing options. Skills[ edit ] There are several skill-dependent abilities, such as more social interactions available from high charisma, special songs for guitar players, and appliance upgrades self-cleaning, more TV channels, etc.
Sims can begin building skills as early as their toddler days. While skills do not show up in the meter right away, using skill building objects is rewarded once the toddler grows into a child. New skills were later added in expansion packs. When Sims reach level 10 of a skill, they will get a certificate in the mail. Each skill has a tab in the skill journal detailing the level of the skill, statistics, what the challenges are, and sometimes other special information.
Various challenges are also available in the skill journal. When a challenge is completed, Sims can earn rewards.
All of these rewards earn some kind of benefit, such as quicker completion, better results, etc. With the Ambitions expansion pack, the skill journal also shows hidden skills that a Sim has learned. Part-time jobs have a lower pay than full-time jobs and do not give career opportunities.
Part-time jobs are also available for teen Sims after they attend school. The Ambitions expansion pack also introduced professions, careers that allow the player direct control over their Sims' work and how they spend their days, and the ability for Sims to register at City Hall as self-employed in a skill career. Sims can look for these jobs in the newspaper, the computer, or apply at the "rabbit hole" building where they would like to work. Sims are also able to make a living at home through their skills such as selling their own paintings, writing novels, playing guitar for tips, or growing fruit and vegetables.
Jobs such as nectar making is also a profession with the Sims 3 World Adventures. Sims can also buy out businesses and receive a percentage of the profits they earn. Depending upon which of these the Sim is directed affects the performance bar.
If the performance bar is maxed out, this will help to increase a Sims chances of being promoted. A new feature The Sims 3 offers is branching careers, which allows Sims to choose a certain path in their career such as a Sim in the Music career can eventually choose to specialize in Symphonic music or Rock. These branches are generally offered around level 6 of a career, depending on which career the Sim is working. Worlds[ edit ] Neighborhoods are now being officially referred to as 'worlds', or, when moving, towns, possibly due to Electronic Arts ' use of the Create a World tool and the neighborhoods scale.
Worlds are now 'seamless', open to exploration between lots and are affected by a new game mechanic called story progression. The primary world in the game is Sunset Valley, while an additional world called Riverview can be obtained for free. All expansion packs to date except Generations and Seasons have included a world, and additional worlds can be bought at The Sims 3 Store for sim points.
The Create a World tool allows players to make their own neighborhoods with custom terrains similar to Sim City 4. Or pay any weeding that said this just based on without them like they ask back together?
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